Showing posts with label fantasy. Show all posts
Showing posts with label fantasy. Show all posts

Monday, April 16, 2012

SSF Stories with Middle Eastern Leads

This post is focuses on my favorite science fiction and fantasy stories with protagonists whose race and ethnicity is rooted in the Middle East.
Previous Posts: SFF Stories with Native American Leads, SFF Stories with Asian Leads and SFF Stories with Black Leads.

The Aggregate Stats

  • Total number of works/series/authors on the list: 15/7/24
  • Author with most works on the list: Frank Herbert, with 6 books on the list
  • Most consistent pattern: Historical Fantasies.  Rather than take the ideas and culture and build their own world, about half the series on the list placed their stories in a serious historical context.
  • Biggest overall surprise:  No fantasies with the magic based on ancient Egyptian mythology.  I would have assumed that would be more popular, but no.
and now for...

My Favorites

Monday, March 5, 2012

Review: Peacemaker by Lindsay Buroker

As with the other installments of the Flash Gold Series, it's fun and action-filled.  Apparently it's also longer than the other stories, but unfortunately Buroker doesn't really use that extra length to make noticeable progress on any of the main story arcs.  Despite this, I recommend it as a fun read in a fun series.

Peacemaker, by Lindsay Buroker, is the third story in her Flash Gold series, a steam-punk adventure set in the Yukon gold rush.  The protagonist is Kali, a half-Han/half-white female MacGuyver.   She's clever and crotchety and brave and vulnerable.  In the first book she becomes partners with Cedar, a sword-and-gun-wielding bounty hunter.  He's mysterious and wise and fierce and a little crazy and socially awkward to complement her craziness and socially awkwardness.  I love them both. Instead of novels, each installment in this series is a short story or novella, so the episodes are fairly light and fun, with larger arcs that carry over the stories and action that's solved with a mixture of derring do and improvised engineering.

In a lot of ways, this story was a good addition to the series.  The the action was fun, the writing is good, the main characters are great, the inventions are inventive, and the setting is cool.

I have two beefs however.

The first is with the world building.  Now, don't get me wrong.  It's a rollicking setting with fun details.  And she infuses enough richness to it that her steam punk world feels like it's own distinct place.  The problem is that after three stories, it still feels a like a bubble setting.  I don't have a real sense of how the world got to be the way it is or how it fits into the rest of the world, despite the fact that other places in the world are mentioned.

For example, there are a couple mentions of  medicine men and native american witches who have some sort of magical powers (no real detail on that).  But  those people don't seem to be any different from real life medicine men and women accused of witches other than to give us flash gold.  And other than that, there's no integration of magic into the rest of her world.  That level of world-building was okay for the first story, because it's a short story and I don't want Buroker to spend so much time explaining the setting that it takes away from the story.  But three stories in, we've gotten a chance to look around a bit, and it still feels like magic is just plopped into one place in her world and doesn't affect anything else.  And that's just odd.  I'd think that some people having magic powers would affect the world in a bunch of ways.  Maybe regular people would be more superstitious or prejudiced against magic users or maybe magic users would occupy certain roles that aren't available in our world, or there would be a bunch of charlatans pretending to have power, or, I don't know, a bunch of possibilities.  But about the only possibility I don't swallow is that you'd be able to change such a fundamental part of world (some people can do real magic) and the only difference is that now there's flash gold, which only Kali has.

To give another example, Kali and other tinkerers can do all sorts of crazy engineering, but the world as a whole is not any different than our real world.  It seems like there are a few crazy fun things inserted (we don't just have outlaw gangs riding horses, we have sky pirates riding zeppelins!), but it doesn't seem like it makes that much of a difference - it just adds flavor.  And that also seems odd or inconsistent.  Unless you posit something like that the crazy engineering ability is so recent that it hasn't had a chance to really change history yet, I would expect the world to be a bit more different than our real one. In particular, it seems like there are no changes to the culture or institutions or history or anything.

This isn't a huge problem with me because it's still a fun world and the story is meant to be fairly light-weight, but from reading her Emperor's Edge series, it's clear to me she has the ability to do more extensive and consistent world building, so that aspect of it is a bit of a disappointment.  I'd love to see her really let loose on the premise.

Anyway.

The other beef I have is that it just doesn't feel like anything important happened in the story.  Over all, it feels very much like an interstitial story, rather than a building block story. I don't always need a short story to move the the plot arcs forward.  If it's an interstitial story in the middle of a bunch of novels, then I can just appreciate it as a nice little gift from the author to tide me over until the next major installment.  But when the whole series is short stories, then I want each one to contribute to moving the things forward or else it feels like I'm being strung along a little bit.  I want each story to be an important one that needs to be told in the overall context of the series.

The first story (Flash Gold) was important because it told the story of how Kali and Cedar met and started working together, as well as being the point where Kali learned she was being hunted.  It was a solid beginning.  The second one (Hunted) was important because it was the story of how they opened up to each other and started having a romantic relationship.

Now we're on the third one, and I feel like we have a few good possible threads for turning it into a significant point in Kali or Cedar's lives, but none of them went anywhere in this story.  There's a little more about Kali and Cedar's back story, but none of the reveals significantly color our perception of them as characters, nor do they affect their relationship.   The relationship between Kali and Cedar sort of had some tension that never got too tense and was easily resolved, and the  relationship between them also didn't progress.  I thought we might go somewhere with  the introduction of Tadzi, but he just has a cameo.  I thought maybe we'd get farther along with the Cudgel arc, but, other than knowing he's in the area (which we already knew) and that we now know that he knows about Cedar and Kali, nothing really happened there.  There's the possibility for some emotional growth from Kali as she faces her Han past and deals with her issues from that, but no actual emotional growth happened.  In the epilogue, she's a hero for the Han and the town and so it's possible that this will be  will be important because it's the time when her relationship to the world changed, but that's not really explored either.

I don't know.

We get another installment, but I don't feel like it accomplished much.  It's fun and frothy, but we're in the same place that we started.  I'm still glad that I read the story because it's a cool adventure, and I'm still going to buy the next one when it comes out, but I hope that overall Buroker will balance this one out with a bit more depth or forward progress in the next installment.  I'm afraid of this turning into an adventure-of-the-week style series where every installment has a new contraption, but is otherwise a rehash of the same basic plot and static relationships and characters and world.  I'd rather a Buffy the Vampire Slayer approach where there may be monsters every week, but you want to see them all because they tell a story together that has significant plot movement, world-building, and character growth.

Saturday, January 28, 2012

SF/F Stories with Asian Leads

This post only covers from central, East and Southeast Asia. I'm covering the Middle East and north Africa in a separate post.
Related Posts: SFF Stories with Native American Leads, SFF Stories with Black Leads, and SFF Stories with Middle Easter Leads.

The Aggregate Stats

  • Total number of works/series/authors on the list: 24/7/7
  • Author with most works on the list: Eileen Wilks, with 8 books in her Lupi series
  • Biggest overall surprise: No ninjas. Huh. With all the assassin stories out there, I would have assumed I had read something more explicitly ninja-esque.  I'm going to have to hunt one down.  Also, I was a little surprised at the diversity. After doing the list for Native Americans, I was expecting patterns to emerge, even among excellent writers.  But, they're a pretty diverse group of stories.
and now for...

My Favorites

Wednesday, January 25, 2012

SF/F Stories with Native American Leads

In an attempt to celebrate great examples of sci-fi and fantasy books with Native American protagonists, I'm writing down a list of my favorites.  It's part of a series of posts covering SFF stories with non-white protagonists. See also SFF stories with Asian Leads, SFF Stories with Black Leads, and SFF Stories with Middle Eastern Leads.

First...

The Aggregate Stats

  • Total number of works/series/authors on the list: 17/5/6
  • Author with most works on the list: Patricia Briggs by a landslide - 8 books and 1 short story.
  • Most common trope: Coyote. A close second is the female half Native American/half white tomboy protagonist with grease under her fingernails from all her work as a mechanic or mechanical tinkerer. She can handle her own in an adventure and is prepared to defend herself if she has to, but would rather be left alone, especially since she has secrets to hide. Unfortunately, her secrets draw her into the preternatural world she's trying to avoid. Seriously, this describes half the protagonists!
  • Biggest overall surprise: There's only one full-blood Native American, and there are no (non-urban) fantasies on the list. There are also no stories set within a Native American culture (or magical version thereof), the stories always have the protagonist living in a white world. 
and now for...

My Favorites

Wednesday, January 18, 2012

Review: The Assassin's Curse by Lindsay Buroker

This is sort of like a yummy little snack to tide over fans of the "Emperor's Edge" series until she publishes the next hearty helping of bookiliciousness.  Recommended. 


The Assassin's Curse, by Lindsay Buroker, is a short story set in Buroker's steam-punk fantasy series, Emperor's Edge. If you're not familiar with the series, start with The Emperor's Edge before you read this one. Right now, at least, the first book is free, which is crazy, because it's a great book and a great series.

In any case, The Assassin's Curse starts off with Amaranthe and Sicarius training hard, but pretty soon Amaranthe finds a reason to investigate some suspicious smoke in the distance rather than finishing training. Of course, this soon snowballs into an mini-adventure which takes place over the course of a couple of hours.

The story doesn't move any of the main plot or character development arcs forward, and it doesn't show us any new facets of their personalities, so you can skip it without worrying about whether you're going to miss out on part of the series. OTOH, if you like seeing the Amaranthe interacting with Sicarius and getting herself in and out of scrapes (and who doesn't, really?), then you're guaranteed to like this, too.

Sunday, January 15, 2012

Review: Dragonswarm by Aaron Pogue

This engaging sequel to Taming Fire mostly lives up to the promise of its predecessor.  I recommend it for anyone who read the first book, and recommend the series in general for anyone who's looking for a good heroic high fantasy.

The Dragonswarm, by Aaron Pogue, is a straight-forward high fantasy adventure that's tightly focused on the protagonist.  The first book was a really good coming-of-age of a hero sort of book, and this one continued by not only upping the ante in terms of magic and impact on the world, but also having him continue to grow emotionally.

The premise is that Daven, the main character, gets some dragon blood in him through an accident that happens in the first book.  This gives him crazy powers that other humans don't have.  He's also street-wise and an accomplished swordfighter with an intellectual bent.  No small-minded anti-heroes here!  Unfortunately, he's wanted by a tyrannical king (where wanted = wants to kill him), hated by powerful wizards, in love with a beautiful girl, but is mostly concentrating on the imminent dragonswarm apocalypse.  A guy has to have his priorities, after all.

Wednesday, January 4, 2012

Graceling

Fabulous.  This inventive, romantic fantasy has taken an interesting conceit and turned it into a deeply touching, character-driven adventure.  Part-way through writing this review, I had to stop writing to read the book again just because I remembered how much I enjoyed it.

Graceling, by Kristin Cashore, is set in a fairly standard, low-magic fantasy world, except instead of traditional magic, the world contains people who are very occasionally born with a grace.  A grace is a preternatural ability for anything from baking bread or whistling to fighting or mind reading.  Gracelings are recognized because at some point in childhood, their eyes change so that each eye is a different color.  Once that happens, in the country of Middluns, they become the property of the King.

This story is told from the point of view of the King's niece, Katsa, who has a grace for killing and has been used as the King's enforcer.  It's definitely a twist.  She's both the beautiful damsel and the brutal, antisocial thug.

The Hedgewitch Queen

I really enjoyed this romantic fantasy novel.  It's a palace intrigue with some adventuring around the countryside thrown in.   Be warned - the main plot arcs aren't resolved by the end of the book.

The Hedgewitch Queen, by Lilith Saintcrow, is set in a world that felt a bit like a magical three musketeers, but told from the point of view of an idealistic young royal who has to flee with her musketeers (or, in this case, the Queen's Guards) after a palace coup.  The guards, of course, are led by a loyal, hot, mysterious captain of the guards.

Towards the beginning of the book, I thought I knew where it was going. Saintcrow uses some pretty familiar cliches, such as a magical jewel that proclaims the rightful ruler, hedgewitchcraft being less prestigious than court sorcery, etc.  However, she ended up surprising me a bit towards the end.  She manages to put in enough moral complexity that I'm still not sure how certain things will - or should - be resolved in the next book.  Kudos if she manages to wrap things up with an HEA without resorting to a deus ex machina.

Sunday, December 18, 2011

Zero Sight and Zero Sum

Summary: Holy cow, these books were great!   The premise sounds like a typical intrepid-hero-attends-a-magic-academy that clutters YA.  But it's YA in the same way that Ender's Game is - which is to say that it magnificently transcends the age of the protagonist.  And the voice is a lot more Harry Dresden than Harry Potter.  I can't recommend them enough.

Zero Sight and Zero Sum, by B. Justin Shier, are the first and second books in the Zero Sight Series respectively.  They're set in a broken-down, near-future America.  Dieter Resnick, the protagonist, is a young man with a single purpose - getting the hell out of his current life and into something better.  His master plan involves keeping his head down, getting an academic scholarship to an Ivy, and living happily ever after somewhere far away from the gangs and poverty and abuse of his current life.

The first part of his plan hits a snag when he gets in a fight with higher stakes than he hoped for, and things take an unexpected turn.  If you've read much in the genre, you have some idea where things are headed in the first book, but you won't care because the journey is fantastic.  The second book tops the first - fleshing out secondary characters and starting them on their own arcs, having more unexpected twists, and really turning up the slow-burn love triangle.  It's a better crafted story in general, although the first one was very good to begin with.

This series came out of nowhere for me.  Zero Sight is Shier's debut novel, and it was dang good.  So good, that I didn't have the patience to write a review before starting the second one.  Part of that rush to read the next book was the ending though - it feels like the book is the first half of a two-part novel rather than the first novel in a series.  The second book's ending is more successful, although I'll still be waiting with bated breath until he releases the third book.

It's a series that doesn't condescend.  He's telling the story of a brilliant, honorable, and driven young man in a richly detailed world and emotionally complex circumstances.  This first person POV gives us the chance to be inside one of my new favorite minds, but you can't sleepwalk through it. Not that you want to - it's a gripping read.

Thursday, December 15, 2011

Burning Up

Summary: I liked it.  This anthology features four well-crafted stories of true love and hot sex in a fantasy, paranormal, or steam punk setting.  Although all the authors each have popular series, all of the stories stand alone and can be enjoyed by non-fans.  Woo hoo.


Burning Up totally works as an anthology.  Although the stories were pretty disparate in terms of setting, it felt like they hang together in terms of personality, if you will.

Whispers of Sin, by Nalini Singh, is the first story.  In it, a Chinatown resident is attacked by a thug trying to shake her parents down for protection money.  She's saved by a changeling (were-leopard) member of the pack that's trying to claim San Francisco as their territory.  It's true lust and protectiveness at first sight, and it evolves into something deeper as they continue to spend time together.  Their respective family and pack really enrich the story.  I've never read her popular Psy/Changeling series, but I've heard of it, so will probably look it up based on this story.

Monday, December 12, 2011

Deadly Games

The latest installment in the Emperor's Edge is just as rewarding as I've come to expect from this fantastic fantasy/steampunk series.  

I'm totally hooked on the whole series, so I may be slightly biased, but I have to say that Deadly Games, by Lindsay Buroker, is another winner.

In case you're not familiar with it, the Emperor's Edge series is about Amaranthe, who starts out being an gifted, by-the-book police woman in a chauvinistic, militaristic, steam-punk society and ends up leading a band of outlaw mercenary in an attempt to redeem her reputation and help the empire.  The secondary characters are strong, and each book splits the POV between Amaranthe and one of her motley crew.

Saturday, December 10, 2011

Farro and Sulfer

This fantasy duology was unexpectedly awesome!  Compelling, believable story and characters.  

Farro and Sulfer, by Arreana, took me off-guard.  Despite some enthusiastic reviews, this book did not look promising.  The cover art screams "self-published", and, for some reason, the first few pages just seemed overwrought to me.  But, since I was reading the first chapter free anyway, I kept on reading to the next few pages and ended up totally hooked.

So, the story starts from the POV of a girl who has been tortured (literally and brutally) for some time, but she soon finds herself in a new circumstance.  The first book is a bit of a palace intrigue, and the second book has a quest structure.

You soon find out that this is a fantasy with a clearly developed, but not cliched, setting.  It felt a little ancient-Egypt-meets-medieval-Europe to me, and the author does a good job of unfolding the world without a lot of info-dumps.

It was not a perfect book.  The dialog was reasonable, but not anything I'm going to quote or especially remember.  Sometimes it seemed like smart bad guys ignored potentially effective manipulation/deceit tactics in favor of torture-and-violence just to make the heroine especially martyred.  And I had to use some suspension of disbelief on the magic system.

But...but...despite its flaws, I had a fantastic time reading this story.

Monday, December 5, 2011

Warbreaker

Summary: Sanderson's Warbreaker manages to give a complex, epic feel to a fantasy story with a relatively modest scale.  He has a deft hand with plot twists and and character development and a wildly imaginative magic/religion system.  It's like he channeled the sweet love child of Martin's Song of Ice and Fire and Bujold's Curse of Chalion while high.  I recommend it for fantasy fans.  If you don't like epics then you might be turned off by the somewhat uneven and slower pace of the book's middle, but the last third of the book redeems it.  


Warbreaker, by Brandon Sanderson, is...uhm...interesting.  And good.

AND Sanderson has a free pdf download of Warbreaker available on his web site.  Score!

OK, so here's the basics.  Although a few characters start off in a nearby kingdom, the story is pretty much entirely set in the capital city of Hallandren.  There are three main POV characters and story arcs, Vivenna, Siri, and Lightsong.

Thursday, December 1, 2011

Fate's Edge

Summary: In their third "Edge" series book, Ilona Andrews delivers another well-crafted contemporary fantasy romance story with clever world-building and wonderful characters surrounding around sweet-and-chewy center of Happily Ever After.  *Sigh*.  If you like this genre, then read this series and this book.  They don't disappoint.

In case you haven't read Ilona Andrew's Edge series, then the premise is that there are three analogous worlds side-by-side.  The Broken is the contemporary no-magic real world we live in.  The Weird is a sophisticated, high-magic world with an alternate history resulting in countries like Old Gaul and the Democracy of California.  Connecting the two is a patchwork of lawless, lower-magic lands called the Edge.  The first two books were set mainly in the Edge in Appalachia and the Mire (Louisiana swamplands) respectively, but this one is a bit different in that the characters travel through multiple areas, mostly on the West Coast, so the setting lends a little less texture to the prose than in the other two books.